using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("DbfShared")]
	public class DbfShared : MonoClass
	{
		public static float s_totalLoadTime => MonoClass.smethod_6<float>(TritonHs.MainAssemblyPath, "", "DbfShared", "s_totalLoadTime");

		public DbfShared(IntPtr address, string className)
			: base(address, className)
		{
		}

		public DbfShared(IntPtr address)
			: this(address, "DbfShared")
		{
		}

		public static void Reset()
		{
			MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "DbfShared", "Reset");
		}
	}
}
